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ANU - College of Engineering and Computer Science - SoCS - COMP4610
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ANU College of Engineering and Computer Science School of Computer Science

which forms a simple screen saver program(the same as the last 2 labs). Compile and run it.

Create a Rubix cube that rotates on an axis. You must include some form of specular lighting. Given that Rubix cubes are shiny, you should see a bright spots or regions at particular angles.

Step 2 (1 marks)

Create an object that is made up of curved surfaces. Use vertex norms along with Phong shading to help generate a more realistic and smooth looking surface.

Step 3 (2 marks)

Add a floor to your scene and move your object across the viewing window with an shadow of your object on the floor. Note OpenGL does not do shadows! So this is a little tricky but still possible.

So to obtain full marks you need to do Step 1 along with Step 3. You can skip Step 2. The maximum you can gain for this lab is 6 marks. That is if you complete all three steps you will still only gain 6 marks not 7!

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