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Course: CS61C | EECS at UC Berkeley Skip to main content Toggle navigation EECS at UC Berkeley Main menu AboutToggle submenu for About About Overview By the Numbers Diversity History Special Events Visiting AcademicsToggle submenu for Academics Academics Overview Undergraduate Admissions & Programs Graduate Admissions & Programs For Current Students Courses ResearchToggle submenu for Research Research Overview Areas Centers & Labs Colloquium BEARS Symposium PeopleToggle submenu for People People Overview Directory Leadership Faculty Students Staff Alumni ConnectToggle submenu for Connect Connect Overview Support EECS K-12 Outreach Student Affairs Faculty Positions Contact Secondary menu Home For Students For Faculty/Staff Industry News Events Give Toggle Search Search form Search Search Home Academics Courses CS61C CS 61C. Machine Structures Catalog Description: The internal organization and operation of digital computers. Machine architecture, support for high-level languages (logic, arithmetic, instruction sequencing) and operating systems (I/O, interrupts, memory management, process switching). Elements of computer logic design. Tradeoffs involved in fundamental architectural design decisions. Units: 4.0 Prerequisites: COMPSCI 61A, along with either COMPSCI 61B or COMPSCI 61BL, or programming experience equivalent to that gained in COMPSCI 9C, COMPSCI 9F, or COMPSCI 9G. Credit Restrictions: Students will receive no credit for COMPSCI 61C after completing COMPSCI 61CL. Formats: Fall: 3.0 hours of lecture, 1.0 hours of discussion, and 2.0 hours of laboratory per week Spring: 3.0 hours of lecture, 1.0 hours of discussion, and 2.0 hours of laboratory per week Summer: 6.0 hours of lecture, 2.0 hours of discussion, and 4.0 hours of laboratory per week Grading basis: letter Final exam status: Written final exam conducted during the scheduled final exam period Class Schedule (Spring 2022): TuTh 11:00AM - 12:29PM, Wheeler 150 – Connor McMahon, Jerry Xu, Justin Yokota, Nicholas Weaver, Zoe Plaxco Class homepage on inst.eecs General Catalog listing Department Notes: Starting this semester, Fall 2010, we are reinventing CS61C, starting with a blank page as to what makes sense to teach of computer architecture and hardware in 2010 that will give a solid foundation on the topic on which to build that should last for decades. Rather the be something of a catch-all, as in the past, the goal is to learn the great ideas of computer design and implementation: Memory Hierarchy (e.g., Caches) Thread Level Parallelism (e.g., Multicore) Data Level Parallelism (e.g., MapReduce and Graphical Processing Units or GPUs) Instruction Level Parallelism (e.g., Pipelining) The Transistor and its rate of change (e.g., Moore's Law) Quantitative Evaluation (e.g., GFLOPS, Clocks Per Instruction or CPI) Layering of Hardware Levels of Abstraction (e.g., AND gates, Arithmetic Logic Unit or ALU, Central Processing Units or CPU) Compilation vs. Interpretation (e.g., C compiler, Java interpreter) Hardware Instruction Set Interpretation (e.g., instructions as binary numbers) The idea is to go over the big ideas at a higher level in the first two-thirds of the course, and then go back in more depth in the last third of the course. We use a running example through the whole course to illustrate the ideas, and will be the basis of a programming contest in the last third of the course to see who can make the fastest version running on the latest multicore hardware. We use the C programming language and MIPS assembly language to demonstrate these great ideas. The course closely follows the Patterson and Hennessy textbook supplemented by material on the C programming language. A sample week-by-week outline follows. 1 - Introduction - Mobile Client vs Cloud Server 2, 3 - C programming language vs MIPS assembly language 4 - Computer Components and Compilation vs Interpretation 5 - Quantitative Evaluation 6 - Memory Hierarchy 7 - Thread Level Parallelism 8 - Data Level Parallelism 9 - Transistors and Logic 10 - Layers of HW Abstraction 11 - Instruction Level Parallelism 12 - In More Depth: Cache associativity, Cache coherence, Locks 13 - In More Depth: Illusion of machine to yourself - Virtual Memory, Virtual Machines 14 - In More Depth: Dependability via Redundancy - Error Correcting Codes, Redundant Array of Inexpensive Disks 15 - Contest Results and Conclusion Coursework will involve weekly two-hour in-laboratory exercises designed to learn the big ideas by doing experiments. 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