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Computer Laboratory – Course pages 2012–13: Paper 1: Programming in Java Skip to content | Access key help Search Advanced search A–Z Contact us Computer Laboratory Computer Laboratory Teaching Courses 2012–13 Computer Science Tripos Syllabus and Booklist 2012-13 Paper 1: Programming in Java Course pages 2012–13 Next: Paper 1: Object-Oriented Programming Up: Lent Term 2013: Part Previous: Lent Term 2013: Part   Contents Subsections Aims Practical classes Objectives Recommended reading Paper 1: Programming in Java Lecturers: Dr A.R. Beresford and Dr A.C. Rice No. of practical classes: 8 x 2-hour sessions Prerequisite course: Foundations of Computer Science Companion courses: Object-Oriented Programming, Floating-Point Computation This course is a prerequisite for Algorithms I and II, for Further Java and for Concurrent and Distributed Systems, as well as for the Group Project. Aims The goal of this course is to provide students with the ability to write programs in Java and apply concepts described in the Object-Oriented Programming course. The course is designed to accommodate students with diverse programming backgrounds; consequently Java is taught from first principles in a practical class setting where students can work at their own pace from a course handbook. Each practical class will culminate in an assessed exercise. Practical classes Methods, operators and types. This class will concentrate on the fundamentals of imperative programming. Students will learn about Java primitive types, variable declaration, operators and method calls. Control structures. Students will explore the control structures found in Java. Arrays, references and classes. This week the students will explore arrays and references in Java and learn how to define and instantiate their own class. Input/Output and Exceptions. This class will examine streams and Exceptions. Students will read and write data to and from the filesystem and network and learn to handle errors using Java Exceptions. Inheritance and interfaces. This class will explore object-oriented programming as expressed in Java. Students will learn how to extend classes, as well as specify and provide implementations for Java interfaces. Abstraction and graphical interfaces. Students will examine code-reuse through inheritance and the use of inner classes for encapsulation. Students will begin to construct a graphical interface using Swing. Swing and event handling. Students will complete their graphical interface by writing event handlers to control the execution of a graphical application. Objectives At the end of the course students should be familiar with the main features of the Java language; be able to write a Java program to solve a well specified problem; understand a Java program written by someone else; be able to debug and test Java programs; be familiar with major parts of Java 6 SE libraries; understand how to read Javadoc library documentation and reuse library code. Recommended reading * Eckel, B. (2006). Thinking in Java. Prentice Hall (4th ed.). Next: Paper 1: Object-Oriented Programming Up: Lent Term 2013: Part Previous: Lent Term 2013: Part   Contents © 2012 Computer Laboratory, University of Cambridge Information provided by pagemaster@cl.cam.ac.uk