Java程序辅导

C C++ Java Python Processing编程在线培训 程序编写 软件开发 视频讲解

客服在线QQ:2653320439 微信:ittutor Email:itutor@qq.com
wx: cjtutor
QQ: 2653320439
Lab 0: Hello Java Lab 0: Hello Java Aaron Bauer January 3, 2022 Lab 0: Hello Java Assigned: Friday, January 7 Due: 9pm Monday, January 10 Collaboration: Individual assignment Handout: starter project for Draw a Picture Submit: Upload MyDrawing.java to Lab 0 Reference: Java Basics OOP I OOP II flying-shapes example Assignment Manifest Each CS 201 assignment starts with an assignment manifest describing Due dates, the Collaboration policy, starter code or other materials in the lab Handout, how to Submit your work, and a list of topics or other resources that may be helpful to Reference. (Orange boxes mark key information or warnings.) Overview This lab is designed to help you get started programming in Java and to introduce you to the tools we’ll be using to write and run Java programs. First, you will install Java and Visual Studio Code on your computer. Second, you will write a couple of simple Hello, World-style programs and learn how to configure VS Code to use command-line arguments. Finally, you will practice a bit of Java by writing a program to draw a picture. Setting Up Your Programming Environment1 Coding Pack for Java The easiest way to get set up for Java programming is to install the Coding Pack for Java, which includes VS Code, the Java Development Kit (JDK), and essential Java extensions. The Coding Pack can be used as a clean installation, or to update or repair an existing development environment. If you run into any issues installing this, the system administrator Mike Tie (and his assistant sys admins) are a great resource for solving tech issues. You can email him at mtie@carleton.edu or stop by his office in Olin 337. Install the Coding Pack for Java - Windows Install the Coding Pack for Java - macOS Creating a source code file Now that your programming environment is installed, time to take it for a spin. Create a folder for your Java program and open the folder with VS Code. Then in VS Code, create a new file and save it with the name Hello.java. When you open that file, the Java Language Server automatically starts loading, and you should see a loading icon on the right side of the Status Bar (at the bottom of the VS Code window). After it finishes loading, you will see a thumbs-up icon. Note: If you open a Java file in VS Code without opening its folder, the Java Language Server might not work properly. Follow along with the video below and write a Java program that prints out "Hello, World!". Note how the video uses some of the handy snippets that VS Code provides to quickly fill in standard Java syntax. Running and debugging your program To run you Hello program either press F5 on your keyboard or use the Run > Start Debugging menu item. You can also use the Run|Debug options in the editor that appear above the main method. VS Code will automatically compile your code whenever you go to run it. You should see a terminal pop up at the bottom of the screen and your message appear. After the code compiles, you can see all your variables and threads in the Run view. This is a good opportunity to try out some of the nice debugging features VS Code has to offer. Follow along with the video to Move your cursor onto the "Hello, World!" string and use the Show Fixes button (the light bulb icon) to automatically refactor your print statement to use a local variable for this string. Refactoring is when you restructure your code in some way to improve the internal design without changing the external behavior. Set a breakpoint at the print statement by clicking to the left of the line number. A small red dot should appear indicating the breakpoint is set. A breakpoint will pause the execution of your program every time it reaches the corresponding line (but only when in Debug mode). Run your program in Debug mode by clicking Debug above your main method. The program will halt at the line with the breakpoint and switch the left panel to the debugging view. Among other things, this displays the current values of your local variables, and even lets you change their values! Hit F5 or click the blue arrow icon on the bar at the top of your screen to resume program execution. Command-Line Arguments What if instead of "Hello, World!", we want our program to take in a string on the command line and print "Hello, THAT_STRING"? We need to configure VS Code to let us input command-line arguments for our program: Go to Run > Open Configurations. This will create a folder called .vscode in your project directory. Inside that folder will be a file called launch.json that defines the different ways we can run the current project. It will look something like this: { // Use IntelliSense to learn about possible attributes. // Hover to view descriptions of existing attributes. // For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387 "version": "0.2.0", "configurations": [ { "type": "java", "name": "Launch Current File", "request": "launch", "mainClass": "${file}" }, { "type": "java", "name": "Launch Hello", "request": "launch", "mainClass": "Hello", "projectName": "hello_1896eb18" } ] } Don’t worry about understanding every detail here, most of the time you won’t need to mess with these. All we want to do for now is to modify the second configuration, the one for our Hello class. Add the line "args": "${command:SpecifyProgramArgs}", to the top of that configuration so it looks like this (your "projectName" may be different): { "args": "${command:SpecifyProgramArgs}", "type": "java", "name": "Launch Hello", "request": "launch", "mainClass": "Hello", "projectName": "hello_1896eb18" } Save the launch.json file, and modify your print statement in the main method of the Hello class to use the first elements of the args array like so: System.out.println("Hello, " + args[0]); Run your program. You should see a box pop up at the top of the window prompting you to enter program arguments. Enter a word or a name and hit enter. You should see your input printed as part of the program out in the terminal. More features VS Code has a lot of bells and whistles when it comes to Java. We won’t need to use most of them in this course, but here are links to more information if you’re curious: Editing Java explains how to navigate and edit Java in more details Debugging illustrates all the key features of the Java Debugger Testing provides comprehensive support for JUnit and TestNG framework Java Project Management shows you how to use a project view and work with Maven Java Web Apps shows how to work with Java Web App in VS Code Draw a Picture Your last task is to practice Java syntax by writing a program to draw a picture. To do this you will use the StdDraw class, which is part of the algs4 library from Princeton2 that we will use at various points in the course. It can be a single image or an animation. How complicated to make it is entirely up to you—a few shapes will suffice as far as meeting the grading expectations. I encourage you to experiment and be creative! I’ll try and put a gallery of everyone’s drawings. The handout contains a starter project for this part of the lab. Download the zip file, unzip it into its own folder, and then open that folder in VS Code. Project Folders in VS Code Most labs in this course will use external libraries (i.e., code someone else wrote, contained within a .jar file). VS Code will only be able to find libraries included in the lab handouts if the folder containing the lib folder is the one opened in VS Code. So you want the Lab 0 handout to look like this when opened in VS Code: If you have another folder open instead, such as a folder containing the lab0-handout folder, you’ll get a StdDraw cannot be resolved error message: This bad state is easy to get into on Windows because by default Windows will unzip the handout into a new folder with the same name as the .zip file (macOS does not do this). On Windows, either open the .zip file and drag the lab0-handout folder to your desktop (or wherever you want your CS 201 files) or right-click on the .zip file, select Extract All…, and make sure to delete the “lab0-handout” portion of the path where you want to extract the files. The handout contains MyDrawing.java. Use the main method of the MyDrawing class to create your image or animation. You will also find a subdirectory lib containing algs4.jar. A .jar file is one way collections of Java classes get distributed. VS Code will automatically import from .jar files in the lib directory. There is good documentation and examples for StdDraw here. If you wish, you are welcome to use the flying-shapes demo from Friday’s learning block as a starting point. What to Turn In The only file you need to submit is MyDrawing.java. Do not change the name of this file! Upload it directly (not inside a zip file) to the Lab 0 assignment on Moodle Grading This assignment is graded out of 10 points as follows: Requirement Points MyDrawing.java compiles without errors or warnings 2 points MyDrawing.java produces a picture consisting of at least a few shapes when run 5 points Comments with name and description at the top of MyDrawing.java 2 points Correct submission format (i.e., a file called MyDrawing.java) 1 point Adapted from https://code.visualstudio.com/docs/java/java-tutorial↩︎ https://algs4.cs.princeton.edu/code/↩︎