Java程序辅导

C C++ Java Python Processing编程在线培训 程序编写 软件开发 视频讲解

客服在线QQ:2653320439 微信:ittutor Email:itutor@qq.com
wx: cjtutor
QQ: 2653320439
Application Layer and Socket 
Programming
Hakim Weatherspoon
Assistant Professor, Dept of Computer Science
CS 5413: High Performance Systems and Networking
September 3, 2014
Slides used and adapted judiciously from Computer Networking, A Top-Down Approach
Goals for Today
• Application Layer
– Example network applications
– conceptual, implementation aspects of network application 
protocols
– client-server paradigm
– transport-layer service models
• Socket Programming
– Client-Server Example
• Backup Slides
– Web Caching
– DNS (Domain Name System)
Some network apps
• e-mail
• web
• text messaging
• remote login
• P2P file sharing
• multi-user network games
• streaming stored video 
(YouTube, Hulu, Netflix) 
• voice over IP (e.g., Skype)
• real-time video 
conferencing
• social networking
• search
• …
• …
write programs that:
• run on (different) end systems
• communicate over network
• e.g., web server software 
communicates with browser 
software
no need to write software for 
network-core devices
• network-core devices do not 
run user applications 
• applications on end systems  
allows for rapid app 
development, propagation
application
transport
network
data link
physical
application
transport
network
data link
physical
application
transport
network
data link
physical
Creating a network app
server: 
• always-on host
• permanent IP address
• data centers for scaling
clients:
• communicate with server
• may be intermittently 
connected
• may have dynamic IP addresses
• do not communicate directly 
with each other
client/server
Client-Server Architecture
process: program running 
within a host
• within same host, two 
processes communicate 
using  inter-process 
communication (defined by 
OS)
• processes in different hosts 
communicate by 
exchanging messages
client process: process 
that initiates 
communication
server process: process 
that waits to be contacted
 aside: applications with P2P 
architectures have client 
processes & server 
processes
clients, servers
Network Applications
Communicating Processes
• process sends/receives messages to/from its socket
• socket analogous to door
– sending process shoves message out door
– sending process relies on transport infrastructure on 
other side of door to deliver message to socket at 
receiving process
Internet
controlled
by OS
controlled by
app developer
transport
application
physical
link
network
process
transport
application
physical
link
network
process
socket
Network Applications
• to receive messages, 
process  must have 
identifier
• host device has unique 32-
bit IP address
• Q: does  IP address of host 
on which process runs 
suffice for identifying the 
process?
• identifier includes both IP 
address and port numbers
associated with process on 
host.
• example port numbers:
– HTTP server: 80
– mail server: 25
• to send HTTP message to 
www.cs.cornell.edu web 
server:
– IP address: 128.84.154.137
– port number: 80
 A: no, many processes 
can be running on same 
host
Network Applications
How to identify network applications?
• types of messages exchanged,
– e.g., request, response 
• message syntax:
– what fields in messages & 
how fields are delineated
• message semantics
– meaning of information in 
fields
• rules for when and how 
processes send & respond to 
messages
open protocols:
• defined in RFCs
• allows for interoperability
• e.g., HTTP, SMTP
proprietary protocols:
• e.g., Skype
Network Applications
App-Layer protocols define:
data integrity
• some apps (e.g., file transfer, 
web transactions) require 
100% reliable data transfer
• other apps (e.g., audio) can 
tolerate some loss
timing
• some apps (e.g., Internet 
telephony, interactive 
games) require low delay 
to be “effective”
throughput
 some apps (e.g., 
multimedia) require 
minimum amount of 
throughput to be 
“effective”
 other apps (“elastic apps”) 
make use of whatever 
throughput they get 
security
 encryption, data integrity, 
…
Communicating ProcessesNetwork Application
What transport layer services does an app need?
application
file transfer
e-mail
Web documents
real-time audio/video
stored audio/video
interactive games
text messaging
data loss
no loss
no loss
no loss
loss-tolerant
loss-tolerant
loss-tolerant
no loss
throughput
elastic
elastic
elastic
audio: 5kbps-1Mbps
video:10kbps-5Mbps
same as above 
few kbps up
elastic
time sensitive
no
no
no
yes, 100’s 
msec
yes, few secs
yes, 100’s 
msec
yes and no
Network Applications
What transport layer services does an app need?
TCP service:
• reliable transport between 
sending and receiving 
process
• flow control: sender won’t 
overwhelm receiver 
• congestion control: throttle 
sender when network 
overloaded
• does not provide: timing, 
minimum throughput 
guarantee, security
• connection-oriented: setup 
required between client and 
server processes
UDP service:
• unreliable data transfer
between sending and 
receiving process
• does not provide: reliability, 
flow control, congestion 
control, timing, throughput 
guarantee, security, or 
connection setup, 
Q: why bother?  Why is there 
a UDP?
Network Applications
Transport Protocol Services
application
e-mail
remote terminal access
Web 
file transfer
streaming multimedia
Internet telephony
application
layer protocol
SMTP [RFC 2821]
Telnet [RFC 854]
HTTP [RFC 2616]
FTP [RFC 959]
HTTP (e.g., YouTube), 
RTP [RFC 1889]
SIP, RTP, proprietary
(e.g., Skype)
underlying
transport protocol
TCP
TCP
TCP
TCP
TCP or UDP
TCP or UDP
Network Applications
Transport Protocol Services
Network Applications: Securing TCP
TCP & UDP 
• no encryption
• cleartext passwds sent 
into socket traverse 
Internet  in cleartext
SSL
• provides encrypted TCP 
connection
• data integrity
• end-point authentication
SSL is at app layer
• Apps use SSL libraries, 
which “talk” to TCP
SSL socket API
 cleartext passwds sent 
into socket traverse 
Internet  encrypted 
 See Chapter 7
Goals for Today
• Application Layer
– Example network applications
– conceptual, implementation aspects of network application 
protocols
– client-server paradigm
– transport-layer service models
• Socket Programming
– Client-Server Example
• Backup Slides
– Web Caching
– DNS (Domain Name System)
goal: learn how to build client/server applications that 
communicate using sockets
socket: door between application process and end-end-
transport protocol 
Internet
controlled
by OS
controlled by
app developer
transport
application
physical
link
network
process
transport
application
physical
link
network
process
socket
Socket Programming
Two socket types for two transport services:
– UDP: unreliable datagram
– TCP: reliable, byte stream-oriented 
Application Example:
1. Client reads a line of characters (data) from its 
keyboard and sends the data to the server.
2. The server receives the data and converts 
characters to uppercase.
3. The server sends the modified data to the client.
4. The client receives the modified data and displays 
the line on its screen.
Socket Programming
UDP: no “connection” between client & server
• no handshaking before sending data
• sender explicitly attaches IP destination address and 
port # to each packet
• rcvr extracts sender IP address and port# from 
received packet
UDP: transmitted data may be lost or received 
out-of-order
Application viewpoint:
• UDP provides unreliable transfer  of groups of bytes 
(“datagrams”)  between client and server
Socket Programming w/ UDP
close
clientSocket
read datagram from
clientSocket
create socket:
clientSocket =
socket(AF_INET,SOCK_DGRAM)
Create datagram with server IP and
port=x; send datagram via
clientSocket
create socket, port= x:
serverSocket =
socket(AF_INET,SOCK_DGRAM)
read datagram from
serverSocket
write reply to
serverSocket
specifying 
client address,
port number
server (running on serverIP) client
Socket Programming w/ UDP
from socket import *
serverName = ‘hostname’
serverPort = 12000
clientSocket = socket(socket.AF_INET, 
socket.SOCK_DGRAM)
message = raw_input(’Input lowercase sentence:’)
clientSocket.sendto(message,(serverName, serverPort))
modifiedMessage, serverAddress = 
clientSocket.recvfrom(2048)
print modifiedMessage
clientSocket.close()
Python UDPClient
include Python’s socket 
library
create UDP socket for 
server
get user keyboard
input 
Attach server name, port to 
message; send into socket
print out received string 
and close socket
read reply characters from
socket into string
Socket Programming w/ UDP
from socket import *
serverPort = 12000
serverSocket = socket(AF_INET, SOCK_DGRAM)
serverSocket.bind(('', serverPort))
print “The server is ready to receive”
while 1:
message, clientAddress = serverSocket.recvfrom(2048)
modifiedMessage = message.upper()
serverSocket.sendto(modifiedMessage, clientAddress)
Python UDPServer
create UDP socket
bind socket to local port 
number 12000
loop forever
Read from UDP socket into 
message, getting client’s 
address (client IP and port)
send upper case string 
back to this client
Socket Programming w/ UDP
client must contact server
• server process must first be 
running
• server must have created 
socket (door) that welcomes 
client’s contact
client contacts server by:
• Creating TCP socket, 
specifying IP address, port 
number of server process
• when client creates socket:
client TCP establishes 
connection to server TCP
• when contacted by client, server 
TCP creates new socket for server 
process to communicate with 
that particular client
– allows server to talk with 
multiple clients
– source port numbers used to 
distinguish clients (more in 
Chap 3)
TCP provides reliable, in-order
byte-stream transfer (“pipe”) 
between client and server
application viewpoint:
Socket Programming w/ TCP
wait for incoming
connection request
connectionSocket =
serverSocket.accept()
create socket,
port=x, for incoming 
request:
serverSocket = socket()
create socket,
connect to hostid, port=x
clientSocket = socket()
server (running on hostid) client
send request using
clientSocketread request from
connectionSocket
write reply to
connectionSocket
TCP 
connection setup
close
connectionSocket
read reply from
clientSocket
close
clientSocket
Socket Programming w/ TCP
from socket import *
serverName = ’servername’
serverPort = 12000
clientSocket = socket(AF_INET, SOCK_STREAM)
clientSocket.connect((serverName,serverPort))
sentence = raw_input(‘Input lowercase sentence:’)
clientSocket.send(sentence)
modifiedSentence = clientSocket.recv(1024)
print ‘From Server:’, modifiedSentence
clientSocket.close()
Python TCPClient
create TCP socket for 
server, remote port 12000
No need to attach server 
name, port 
Socket Programming w/ TCP
from socket import *
serverPort = 12000
serverSocket = socket(AF_INET,SOCK_STREAM)
serverSocket.bind((‘’,serverPort))
serverSocket.listen(1)
print ‘The server is ready to receive’
while 1:
connectionSocket, addr = serverSocket.accept()
sentence = connectionSocket.recv(1024)
capitalizedSentence = sentence.upper()
connectionSocket.send(capitalizedSentence)
connectionSocket.close()
Python TCPServer
create TCP welcoming
socket
server begins listening for  
incoming TCP requests
loop forever
server waits on accept()
for incoming requests, new 
socket created on return
read bytes from socket (but 
not address as in UDP)
close connection to this 
client (but not welcoming 
socket)
Socket Programming w/ TCP
• application architectures
– client-server
– P2P
• application service requirements:
– reliability, bandwidth, delay
• Internet transport service model
– connection-oriented, reliable: 
TCP
– unreliable, datagrams: UDP
Application Layer is the same in a data center!
 specific protocols:
 HTTP
 FTP
 SMTP, POP, IMAP
 DNS
 P2P: BitTorrent, DHT 
 socket programming: TCP, 
UDP sockets
Perspective
Before Next time
• Project Group: Make sure that you are part of one
• Finish Lab0
• No required reading and review due
• But, review chapter 3 from the book, Transport Layer
– We will also briefly discuss 
– Data center TCP (DCTCP), Mohammad Alizadeh, Albert 
Greenberg, David A. Maltz, Jitendra Padhye, Parveen Patel, 
Balaji Prabhakar, Sudipta Sengupta, and Murari Sridharan. 
ACM SIGCOMM Computer Communications Review, 
Volumne 40, Issue 4 (August 2010), pages 63-74. 
• Check website for updated schedule
Goals for Today
• Application Layer
– Example network applications
– conceptual, implementation aspects of network application 
protocols
– client-server paradigm
– transport-layer service models
• Socket Programming
– Client-Server Example
• Backup Slides
– Web Caching
– DNS (Domain Name System)
• user sets browser: Web 
accesses via  cache
• browser sends all HTTP 
requests to cache
– object in cache: cache 
returns object 
– else cache requests 
object from origin 
server, then returns 
object to client
goal: satisfy client request without involving origin server
client
proxy
server
client origin 
server
origin 
server
Web Caches (proxies)
• cache acts as both 
client and server
– server for original 
requesting client
– client to origin server
• typically cache is 
installed by ISP 
(university, company, 
residential ISP)
why Web caching?
• reduce response time for 
client request
• reduce traffic on an 
institution’s access link
• Internet dense with 
caches: enables “poor”
content providers to 
effectively deliver 
content (so too does P2P 
file sharing)
Web Caches (proxies)
origin
servers
public
Internet
institutional
network 1 Gbps LAN
1.54 Mbps 
access link
assumptions:
 avg object size: 100K bits
 avg request rate from browsers to 
origin servers:15/sec
 avg data rate to browsers: 1.50 Mbps
 RTT from institutional router to any 
origin server: 2 sec
 access link rate: 1.54 Mbps
consequences:
 LAN utilization: 15%
 access link utilization = 99%
 total delay   = Internet delay + access 
delay + LAN delay
=  2 sec + minutes + usecs
problem!
Web Caching Example
assumptions:
 avg object size: 100K bits
 avg request rate from browsers to 
origin servers:15/sec
 avg data rate to browsers: 1.50 Mbps
 RTT from institutional router to any 
origin server: 2 sec
 access link rate: 1.54 Mbps
consequences:
 LAN utilization: 15%
 access link utilization = 99%
 total delay   = Internet delay + access 
delay + LAN delay
=  2 sec + minutes + usecs
origin
servers
1.54 Mbps 
access link
154 Mbps
154 Mbps
msecs
Cost: increased access link speed (not cheap!)
9.9%
public
Internet
institutional
network 1 Gbps LAN
Web Caching Example: Fatter access Link
institutional
network 1 Gbps LAN
origin
servers
1.54 Mbps 
access link
local web 
cache
assumptions:
 avg object size: 100K bits
 avg request rate from browsers to 
origin servers:15/sec
 avg data rate to browsers: 1.50 Mbps
 RTT from institutional router to any 
origin server: 2 sec
 access link rate: 1.54 Mbps
consequences:
 LAN utilization: 15%
 access link utilization = 100%
 total delay   = Internet delay + access 
delay + LAN delay
=  2 sec + minutes + usecs
?
?
How to compute link 
utilization, delay?
Cost: web cache (cheap!)
public
Internet
Web Caching Example: Install Local Cache
Calculating access link 
utilization, delay with cache:
• suppose cache hit rate is 0.4
– 40% requests satisfied at cache, 60% 
requests satisfied at origin 
origin
servers
1.54 Mbps 
access link
 access link utilization: 
 60% of requests use access link 
 data rate to browsers over access link 
= 0.6*1.50 Mbps = .9 Mbps 
 utilization = 0.9/1.54 = .58
 total delay
 = 0.6 * (delay from origin servers) +0.4 
* (delay when satisfied at cache)
 = 0.6 (2.01) + 0.4 (~msecs) 
 = ~ 1.2 secs
 less than with 154 Mbps link (and 
cheaper too!)
public
Internet
institutional
network 1 Gbps LAN
local web 
cache
Web Caching Example: Install Local Cache
• Goal: don’t send object if 
cache has up-to-date 
cached version
– no object transmission delay
– lower link utilization
• cache: specify date of 
cached copy in HTTP 
request
If-modified-since: 

• server: response contains 
no object if cached copy is 
up-to-date: 
HTTP/1.0 304 Not 
Modified
HTTP request msg
If-modified-since: 
HTTP response
HTTP/1.0 
304 Not Modified
object 
not 
modified
before

HTTP request msg
If-modified-since: 
HTTP response
HTTP/1.0 200 OK

object 
modified
after 

client server
Web Caching Example: Conditional GET
Goals for Today
• Application Layer
– Example network applications
– conceptual, implementation aspects of network application 
protocols
– client-server paradigm
– transport-layer service models
• Socket Programming
– Client-Server Example
• Backup Slides
– Web Caching
– DNS (Domain Name System)
people: many identifiers:
– SSN, name, passport #
Internet hosts, routers:
– IP address (32 bit) -
used for addressing 
datagrams
– “name”, e.g., 
www.yahoo.com -
used by humans
Q: how to map between IP 
address and name, and 
vice versa ?
Domain Name System:
• distributed database
implemented in hierarchy of 
many name servers
• application-layer protocol:
hosts, name servers 
communicate to resolve
names (address/name 
translation)
– note: core Internet function, 
implemented as application-
layer protocol
– complexity at network’s 
“edge”
DNS (Domain Name System)
why not centralize DNS?
• single point of failure
• traffic volume
• distant centralized database
• maintenance
DNS services
• hostname to IP address 
translation
• host aliasing
– canonical, alias names
• mail server aliasing
• load distribution
– replicated Web 
servers: many IP 
addresses correspond 
to one name
A: doesn’t scale!
DNS Structure
Root DNS Servers
com DNS servers org DNS servers edu DNS servers
umass.edu
DNS servers
cornell.edu
DNS serversyahoo.comDNS servers
amazon.com
DNS servers
pbs.org
DNS servers
client wants IP for www.amazon.com; 1st approx:
• client queries root server to find com DNS server
• client queries .com DNS server to get amazon.com DNS server
• client queries amazon.com DNS server to get  IP address for 
www.amazon.com
… …
DNS Structure
A distributed hierarchical database
• contacted by local name server that can not resolve name
• root name server:
– contacts authoritative name server if name mapping not known
– gets mapping
– returns mapping to local name server
13 root name 
“servers”
worldwide
a. Verisign, Los Angeles CA
(5 other sites)
b. USC-ISI Marina del Rey, CA
l. ICANN Los Angeles, CA
(41 other sites)
e. NASA Mt View, CA
f. Internet Software C.
Palo Alto, CA (and 48 other   
sites)
i. Netnod, Stockholm (37 other sites)
k. RIPE London (17 other sites)
m. WIDE Tokyo
(5 other sites)
c. Cogent, Herndon, VA (5 other sites)
d. U Maryland College Park, MD
h. ARL Aberdeen, MD
j. Verisign, Dulles VA (69 other sites )
g. US DoD Columbus, 
OH (5 other sites)
DNS Structure
Root name servers
top-level domain (TLD) servers:
– responsible for com, org, net, edu, aero, jobs, 
museums, and all top-level country domains, e.g.: uk, 
fr, ca, jp
– Network Solutions maintains servers for .com TLD
– Educause for .edu TLD
authoritative DNS servers:
– organization’s own DNS server(s), providing 
authoritative hostname to IP mappings for 
organization’s named hosts 
– can be maintained by organization or service provider
DNS Structure
Top-Level Domain (TLD) and Authoritative Servers
• does not strictly belong to hierarchy
• each ISP (residential ISP, company, university) has 
one
– also called “default name server”
• when host makes DNS query, query is sent to its 
local DNS server
– has local cache of recent name-to-address translation 
pairs (but may be out of date!)
– acts as proxy, forwards query into hierarchy
DNS Structure
Local DNS Name Servers
requesting host
cis.poly.edu
www.cs.cornell.edu
local DNS server
dns.poly.edu
1
2
3
4
5
6
authoritative DNS server
dns.cs.cornell.edu
78
TLD DNS server• host at cis.poly.edu 
wants IP address for 
www.cs.cornell.edu
iterated query:
 contacted server 
replies with name of 
server to contact
 “I don’t know this 
name, but ask this 
server”
DNS Structure: Resolution example
root DNS server
45
6
3
recursive query:
 puts burden of name 
resolution on 
contacted name 
server
 heavy load at upper 
levels of hierarchy?
requesting host
cis.poly.edu
www.cs.cornell.edu
root DNS server
local DNS server
dns.poly.edu
1
2
7
authoritative DNS server
dns.cs.cornell.edu
8
TLD DNS 
server
DNS Structure: Resolution example
• once (any) name server learns mapping, it caches
mapping
– cache entries timeout (disappear) after some time (TTL)
– TLD servers typically cached in local name servers
• thus root name servers not often visited
• cached entries may be out-of-date (best effort 
name-to-address translation!)
– if name host changes IP address, may not be known 
Internet-wide until all TTLs expire
• update/notify mechanisms proposed IETF standard
– RFC 2136
DNS Structure
Caching and Updating Records
DNS: distributed db storing resource records (RR)
type=NS
– name is domain (e.g., 
foo.com)
– value is hostname of 
authoritative name server 
for this domain
RR format: (name, value, type, ttl)
type=A
 name is hostname
 value is IP address
type=CNAME
 name is alias name for some 
“canonical” (the real) name
 www.ibm.com is really
servereast.backup2.ibm.com
 value is canonical name
type=MX
 value is name of mailserver 
associated with name
DNS Structure
DNS Records
• query and reply messages, both with same message format
msg header
 identification: 16 bit # for 
query, reply to query uses 
same #
 flags:
 query or reply
 recursion desired 
 recursion available
 reply is authoritative
identification flags
# questions
questions (variable # of questions)
# additional RRs# authority RRs
# answer RRs
answers (variable # of RRs)
authority (variable # of RRs)
additional info (variable # of RRs)
2 bytes 2 bytes
DNS Structure
DNS Protocol and Messages
name, type fields
for a query
RRs in response
to query
records for
authoritative servers
additional “helpful”
info that may be used
identification flags
# questions
questions (variable # of questions)
# additional RRs# authority RRs
# answer RRs
answers (variable # of RRs)
authority (variable # of RRs)
additional info (variable # of RRs)
2 bytes 2 bytes
DNS Structure
DNS Protocol and Messages
• example: new startup “Network Utopia”
• register name networkuptopia.com at DNS 
registrar (e.g., Network Solutions)
– provide names, IP addresses of authoritative name 
server (primary and secondary)
– registrar inserts two RRs into .com TLD server:
(networkutopia.com, dns1.networkutopia.com, NS)
(dns1.networkutopia.com, 212.212.212.1, A)
• create authoritative server type A record for 
www.networkuptopia.com; type MX record for 
networkutopia.com
DNS Structure
Inserting Records into DNS
Attacking DNS
DDoS attacks
• Bombard root servers 
with traffic
– Not successful to date
– Traffic Filtering
– Local DNS servers cache IPs 
of TLD servers, allowing 
root server bypass
• Bombard TLD servers
– Potentially more 
dangerous
Redirect attacks
• Man-in-middle
– Intercept queries
• DNS poisoning
– Send bogus relies to DNS 
server, which caches
Exploit DNS for DDoS
• Send queries with 
spoofed source address: 
target IP
• Requires amplification