APS101: Assignments APS101: Assignments Home page Announcements Lectures Bulletin Board Labs Assignments Tests Syllabus Get help Java Links Marks Forms Assignments Assignment Topic Weight Due Date 1 Classes 7% Wed Feb 6 by 9am Fri Feb 8 Noon 2 String manipulation, loops 9% Wed March 12 by 9am Mon Mar 17 Noon 3 Arrays 9% Wed April 9 by 9am Fri Apr 11 Noon For information on missing/late policy, please see the course information sheet. Assignment submission All assignments are to be handed in electronically. Here on page 10, you can find instructions on how to submit electronically (if you are not familiar with Unix/Linux, please read the rest of sections as well, including how to work from home). New: Here is a summary prapared by Ahmed Abdelkhalek about what you need if you want to work/submit your assignments from home. Remember that you must submit the sign-off statement with every assignment. Please download this file (right click and save the text file into your assignment directoy), open it in an editor like Dr Java and fill out your information, save it and submit the completed file electronically with the rest of your assignment. Your assignment will not be marked if you do not submit this file. Assignment 1 Description A1 Rules A1 FAQ NEW: A1 rubric.pdf guidelines Assignment 2 Description A2 Rules A2 FAQ MyDate class compiled with Java 1.4 If you have problems with the other one (1.5), download and use this class instead. Assignment 3 Description A3 Rules A3 FAQ Dictionary File (right click and save this file to your a3 directory) A sample board layout file (getDefaultLayout method in GameDriver reads files of this format) GUIExample.java Example code for you to use for your GameGUI Starter code: PlayWords.java (right click and save this file to your a3 directory) GameDriver.java (right click and save this file to your a3 directory) GameTileListener.java (right click and save this file to your a3 directory)